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	<title>Comments on: Blog Azeroth Shared Topic: Penalty Systems and Entitlement in WoW</title>
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	<link>http://www.sideshowandsyrana.com/2009/10/07/ba-shared-topic-penalty-entitlement/</link>
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		<title>By: Relevart</title>
		<link>http://www.sideshowandsyrana.com/2009/10/07/ba-shared-topic-penalty-entitlement/comment-page-1/#comment-1762</link>
		<dc:creator>Relevart</dc:creator>
		<pubDate>Mon, 12 Oct 2009 06:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.sideshowandsyrana.com/?p=2190#comment-1762</guid>
		<description>For me, one of the biggest issues in this game is that it is competitive at its very core.  You compete against other players for gear, raiding time, guild invites, etc.  Comparing WoW to a console game seems erroneous because with a console game, I&#039;m left with a set amount of content and an indefinite amount of time.  With WoW I find myself with the exact opposite.  Time IS crucial because new content will be coming and some people will be better prepared for that new content than others.

I think it is also important to make a distinction between time and effort invested vs. &quot;work&quot;.  I consider my accomplishments in WoW to be a result of the work that I put into the game.  I dedicated myself to raiding as some other individuals dedicate themselves to model cars or collecting baseball cards.  In every hobby there are limiting factors, be they physical, monetary, or otherwise.  Do I feel slighted that with the release of WotLK my hard work became largely irrelevant?  Most certainly.  Do I think that its fair to exclude players from content much like AQ40 and the original Naxx did?  I&#039;m not sure.

I am digging the multiple levels of dungeons based on both raid size (10 or 25) and skill (normal or heroic) and the idea that you have to attune (beat the normal first) to earn the right to attempt the heroic.  In my mind this opens the content to those players that lack the large guild or the best gear, but still presents a challenge to those who seek that &quot;elitist&quot; feel.

All in all, I thought you made several good points and my mental cud is being chewed as I type.  Excellent response and great comments!  Thanks for supporting this shared topic!</description>
		<content:encoded><![CDATA[<p>For me, one of the biggest issues in this game is that it is competitive at its very core.  You compete against other players for gear, raiding time, guild invites, etc.  Comparing WoW to a console game seems erroneous because with a console game, I&#8217;m left with a set amount of content and an indefinite amount of time.  With WoW I find myself with the exact opposite.  Time IS crucial because new content will be coming and some people will be better prepared for that new content than others.</p>
<p>I think it is also important to make a distinction between time and effort invested vs. &#8220;work&#8221;.  I consider my accomplishments in WoW to be a result of the work that I put into the game.  I dedicated myself to raiding as some other individuals dedicate themselves to model cars or collecting baseball cards.  In every hobby there are limiting factors, be they physical, monetary, or otherwise.  Do I feel slighted that with the release of WotLK my hard work became largely irrelevant?  Most certainly.  Do I think that its fair to exclude players from content much like AQ40 and the original Naxx did?  I&#8217;m not sure.</p>
<p>I am digging the multiple levels of dungeons based on both raid size (10 or 25) and skill (normal or heroic) and the idea that you have to attune (beat the normal first) to earn the right to attempt the heroic.  In my mind this opens the content to those players that lack the large guild or the best gear, but still presents a challenge to those who seek that &#8220;elitist&#8221; feel.</p>
<p>All in all, I thought you made several good points and my mental cud is being chewed as I type.  Excellent response and great comments!  Thanks for supporting this shared topic!</p>
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		<title>By: Everything and The Kitchen Sink. &#171; A High Latency Life</title>
		<link>http://www.sideshowandsyrana.com/2009/10/07/ba-shared-topic-penalty-entitlement/comment-page-1/#comment-1738</link>
		<dc:creator>Everything and The Kitchen Sink. &#171; A High Latency Life</dc:creator>
		<pubDate>Thu, 08 Oct 2009 16:56:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.sideshowandsyrana.com/?p=2190#comment-1738</guid>
		<description>[...] and The Kitchen&#160;Sink.  Alot of talk around the Blogosphere about Raiding, Casuals, and Hardcores of Punishment, and Reward.  So I&#8217;m going to give you Everything and the [...]</description>
		<content:encoded><![CDATA[<p>[...] and The Kitchen&nbsp;Sink.  Alot of talk around the Blogosphere about Raiding, Casuals, and Hardcores of Punishment, and Reward.  So I&#8217;m going to give you Everything and the [...]</p>
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		<title>By: Syrana</title>
		<link>http://www.sideshowandsyrana.com/2009/10/07/ba-shared-topic-penalty-entitlement/comment-page-1/#comment-1735</link>
		<dc:creator>Syrana</dc:creator>
		<pubDate>Thu, 08 Oct 2009 02:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.sideshowandsyrana.com/?p=2190#comment-1735</guid>
		<description>Yeah, it&#039;s definitely interesting the way we place value on things or, as Klepsacovic said, starting thinking of it in terms of work.

Personally, I don&#039;t want to &#039;work&#039; in a game. I want to have fun.  Sideshow and I both are of the mindset that once something starts to feel like work or a job or we &#039;have&#039; to do such and such, then it&#039;s time to stop whatever that is. (Probably why I&#039;m such an altaholic - I hit a point I don&#039;t want to grind on Syrana so I take a break from that until it doesn&#039;t feel like a grind anymore, then return to it.)

I certainly don&#039;t propose that everything should be an easy walk in the park, but even as gear etc. becomes more attainable - those things still require time.  There is content I want to see, but I know I&#039;ll never see it on hardmode or get the very difficult achievements or titles... so who cares if I have the same tier gear as someone with The Undying title... months after they got it (for example)?

And then there&#039;s the whole other topic of people being boosted and carried through content - and that happens at all levels because &quot;casuals&quot; aren&#039;t the only ones that get a helping hand from better geared players.

I think I&#039;ve said enough now lol Thank you for your comments and discussion! :)</description>
		<content:encoded><![CDATA[<p>Yeah, it&#8217;s definitely interesting the way we place value on things or, as Klepsacovic said, starting thinking of it in terms of work.</p>
<p>Personally, I don&#8217;t want to &#8216;work&#8217; in a game. I want to have fun.  Sideshow and I both are of the mindset that once something starts to feel like work or a job or we &#8216;have&#8217; to do such and such, then it&#8217;s time to stop whatever that is. (Probably why I&#8217;m such an altaholic &#8211; I hit a point I don&#8217;t want to grind on Syrana so I take a break from that until it doesn&#8217;t feel like a grind anymore, then return to it.)</p>
<p>I certainly don&#8217;t propose that everything should be an easy walk in the park, but even as gear etc. becomes more attainable &#8211; those things still require time.  There is content I want to see, but I know I&#8217;ll never see it on hardmode or get the very difficult achievements or titles&#8230; so who cares if I have the same tier gear as someone with The Undying title&#8230; months after they got it (for example)?</p>
<p>And then there&#8217;s the whole other topic of people being boosted and carried through content &#8211; and that happens at all levels because &#8220;casuals&#8221; aren&#8217;t the only ones that get a helping hand from better geared players.</p>
<p>I think I&#8217;ve said enough now lol Thank you for your comments and discussion! <img src='http://www.sideshowandsyrana.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Erik</title>
		<link>http://www.sideshowandsyrana.com/2009/10/07/ba-shared-topic-penalty-entitlement/comment-page-1/#comment-1732</link>
		<dc:creator>Erik</dc:creator>
		<pubDate>Wed, 07 Oct 2009 17:32:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.sideshowandsyrana.com/?p=2190#comment-1732</guid>
		<description>Great post! As a VERY casual WoW player, I for one am glad there aren&#039;t many penalties in-game. Basically I just love exploring the world &amp; killing things. If there were too many penalties, I would stop playing.

I don&#039;t mind people having uber gear I will never see or get because they are better at the game.  That&#039;s fine. I just don&#039;t want the &quot;coolest&quot; areas/dungeons barred from me cuz I basically &#039;suck&#039; at the game. I want to be able to see/explore it all. I&#039;ve only seen Kara about 2 times cuz I&#039;m not &#039;geared&#039; but it was amazingly beautiful in there and I felt punished being basically locked out of content.</description>
		<content:encoded><![CDATA[<p>Great post! As a VERY casual WoW player, I for one am glad there aren&#8217;t many penalties in-game. Basically I just love exploring the world &amp; killing things. If there were too many penalties, I would stop playing.</p>
<p>I don&#8217;t mind people having uber gear I will never see or get because they are better at the game.  That&#8217;s fine. I just don&#8217;t want the &#8220;coolest&#8221; areas/dungeons barred from me cuz I basically &#8217;suck&#8217; at the game. I want to be able to see/explore it all. I&#8217;ve only seen Kara about 2 times cuz I&#8217;m not &#8216;geared&#8217; but it was amazingly beautiful in there and I felt punished being basically locked out of content.</p>
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		<title>By: Klepsacovic</title>
		<link>http://www.sideshowandsyrana.com/2009/10/07/ba-shared-topic-penalty-entitlement/comment-page-1/#comment-1731</link>
		<dc:creator>Klepsacovic</dc:creator>
		<pubDate>Wed, 07 Oct 2009 14:29:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.sideshowandsyrana.com/?p=2190#comment-1731</guid>
		<description>The problem comes when we start re-imagining what we did as work, especially when the devs do make some thing seem like work.  At that point it&#039;s not so ridiculous to feel that it is unfair that someone who did less &#039;work&#039; is getting a similar reward.</description>
		<content:encoded><![CDATA[<p>The problem comes when we start re-imagining what we did as work, especially when the devs do make some thing seem like work.  At that point it&#8217;s not so ridiculous to feel that it is unfair that someone who did less &#8216;work&#8217; is getting a similar reward.</p>
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		<title>By: Stop</title>
		<link>http://www.sideshowandsyrana.com/2009/10/07/ba-shared-topic-penalty-entitlement/comment-page-1/#comment-1729</link>
		<dc:creator>Stop</dc:creator>
		<pubDate>Wed, 07 Oct 2009 13:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.sideshowandsyrana.com/?p=2190#comment-1729</guid>
		<description>What&#039;s funny is that the console thing is entirely viable: I&#039;ve run into games, though it&#039;s fallen out of disfavor and therefore I can&#039;t think of an example, where playing on Easy Mode denied you (the last portion of the game/a better ending/something else good).

In regards to the previous parts, I think in a lot of people&#039;s heads, yes, more epics + more time /played means, in their head, they&#039;re &quot;better&quot; than me or you and are therefore special unique snowflakes who deserve more. What no one seems to get is that the actual &quot;deserve&quot; list in this game is very, very short, in my opinion.

Did you down a boss or bosses, be it in an instance or a raid? Then you deserve a chance at some loot from said boss. That&#039;s &lt;i&gt;it&lt;/i&gt;. Having said loot, or downing said bosses, does not automatically mean you (the hypothetical you, not literally you) deserve something special and new that no one else gets access to - you already have something, and if later a group of 10 of Those Damned Casuals Who Are Ruining The Game waltzes in and kills the boss later, so what? It doesn&#039;t diminish your accomplishment in any way.</description>
		<content:encoded><![CDATA[<p>What&#8217;s funny is that the console thing is entirely viable: I&#8217;ve run into games, though it&#8217;s fallen out of disfavor and therefore I can&#8217;t think of an example, where playing on Easy Mode denied you (the last portion of the game/a better ending/something else good).</p>
<p>In regards to the previous parts, I think in a lot of people&#8217;s heads, yes, more epics + more time /played means, in their head, they&#8217;re &#8220;better&#8221; than me or you and are therefore special unique snowflakes who deserve more. What no one seems to get is that the actual &#8220;deserve&#8221; list in this game is very, very short, in my opinion.</p>
<p>Did you down a boss or bosses, be it in an instance or a raid? Then you deserve a chance at some loot from said boss. That&#8217;s <i>it</i>. Having said loot, or downing said bosses, does not automatically mean you (the hypothetical you, not literally you) deserve something special and new that no one else gets access to &#8211; you already have something, and if later a group of 10 of Those Damned Casuals Who Are Ruining The Game waltzes in and kills the boss later, so what? It doesn&#8217;t diminish your accomplishment in any way.</p>
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		<title>By: Tweets that mention Blog Azeroth Shared Topic: Penalty Systems and Entitlement in WoW - Sideshow &#38; Syrana -- Topsy.com</title>
		<link>http://www.sideshowandsyrana.com/2009/10/07/ba-shared-topic-penalty-entitlement/comment-page-1/#comment-1728</link>
		<dc:creator>Tweets that mention Blog Azeroth Shared Topic: Penalty Systems and Entitlement in WoW - Sideshow &#38; Syrana -- Topsy.com</dc:creator>
		<pubDate>Wed, 07 Oct 2009 13:36:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.sideshowandsyrana.com/?p=2190#comment-1728</guid>
		<description>[...] This post was mentioned on Twitter by Arcania. Arcania said: Blog Azeroth Shared Topic: Penalty Systems and Entitlement in WoW http://tinyurl.com/ybmse6u (via @Syrana) [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Arcania. Arcania said: Blog Azeroth Shared Topic: Penalty Systems and Entitlement in WoW <a href="http://tinyurl.com/ybmse6u" rel="nofollow">http://tinyurl.com/ybmse6u</a> (via @Syrana) [...]</p>
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